PitchingAceLogo PitchingAce.com
 Somerville, MA  ●  (617) 999-8843

*** NEW ***

Successful
Athlete
Performance
DSPP Programs

*** NEW ***

Home Button  
           Articles
Scout Button
Pitchers Button
           News
           Outside Interests
Pitching Tips Button
          Tips
          Grips
          Strategies
College Links Button
Recommended Reading Button
Curiosities Button
           Trivia
           Did You Know?
           "Quotes"
About Button
           Instruction
           News
           Testimonials
           Contact Us
Links Button

 ** PICTURES **

 

Pitching Strategies Index


BREAKING THE HANDS:
Get It Out and Get It Up

If there is no absolute method for breaking the hands, I do recommend the absolute wisdom of a phrase taught by major league pitching coach, Harvey Haddox, who once pitched twelve innings of a perfect game, only to lose the no-hitter and the game in the thirteenth inning, "Get it out and get it up".

You must get the ball out of your glove and into the throwing position quickly. There is obviously nothing to be accomplished by keeping the ball in your glove.

If you are slow bringing your pitching hand up into the throwing
position, your arm will lag behind your body and throw off your timing.

Coaches like to use the expression, "He's having trouble getting his arm up," to describe a fatiguing hurler. You, as a pitcher can battle this dangerous tendency by constantly remembering the phrase, "Get it out and get it up".

I cannot overemphasize how important these seven words are to successful pitching. You are at a critical juncture in the delivery. For the only time, your weight has partially shifted behind the rubber to your left foot. You are breaking your hands preparatory to bringing your arm up into throwing position.

Don't dawdle or fumble in the glove. "Get it out and get it up".

-- Tom Seaver

"That which you do not know, the doing will quickly teach you."

-- Lao Tzu


HITTERS WILL TRY TO PROTECT THEIR BIGGEST WEAKNESS

Hitter stands close to the plate
WANTS THE BALL IN.
Throw the ball away, or off-speed.

Hitter stands away from the plate
WANTS THE BALL AWAY. HE IS PROTECTING INSIDE.
Throw him in.

Closed stance
LIKES THE BALL AWAY, WANTS TO CONTROL THE MIDDLE OF THE PLATE AWAY.
Throw him down and in.

Open Stance
WANTS THE BALL IN.
Throw the ball away from him.

Hands held high.
LIKES TO DROP THE HEAD OF THE BAT ON THE BALL.
Throw him up and in.

Crouch
WANTS THE BALL DOWN IN THE ZONE.
Throw the ball up.

Upright Stance
BE CAREFUL, HE LIKES THE BALL DOWN.
Throw him up and in, on the hands.

Long Stride
Change speeds. Curve. Fastball up.

If the hitter cannot hit your fastball, keep throwing it. If you throw him off-speed pitches you are doing him a favor.

If he fouls your fastball straight back, he is onto your fastball. Change speeds.

You must throw inside to be successful.

Don't be afraid to push the hitter off the plate, especially if he is leaning in, looking for the curveball.

Working Against the Hitter's Stance
• If a batter has a straight-up stance, close to the plate, pitch him inside.
• If he is crouched, pitch a little high.
• If he stands away from the plate, feed him outside pitches.
• The main objective is to take the power away from the hitter. Keep him from putting good wood on the ball.

"That which you do not know, the doing will quickly teach you."
-- Lao Tzu


MOVING THE STRIKE ZONE FORWARD AND BACKWARD

How do you move the strike zone forward or backward? You do it by changing speeds.

If you start a hitter off with a fastball, and he's late on it, then give him a harder fastball inside and make him say, "Geez, I've really got to be quicker here."

Now the ball is deep in the strike zone. It's travelled farther over the plate before he's making contact. Now you have the batter thinking, "I've got to quicken up".

Here you take something off the pitch with a changeup or a curveball. Now you've got him cheating, that is, quickening his bat. He swings and the ball is not there yet. He's out in front of it. You've pulled the strike zone out toward the mound.

By the same token, if the batter gets around on your fastball and pulls it foul, throw him a slow pitch and make him quick again, and get him thinking, "I've got to wait. I've got to wait."

As soon as you've got him thinking he's got to wait, throw him hard inside again and push the strike zone backward.

"That which you do not know, the doing will quickly teach you."
-- Lao Tzu


SETTING UP SHOP

The pitcher's mound is your office, it's the place you conduct your business. When you get to the mound and smooth the dirt, you are setting up shop. Your shop.

The mound is the center of the diamond. It is the hill. It is the highest point on the baseball field. This is your domain. This is the starting point for all game action.

Your job is to get air rights over home plate. Your job is to take ownership of the strike zone.

The strike zone—mid-torso to knees over the plate—is not a sharply defined box; it's more like a balloon—changing space under constant revision during any single game. It can be expanded or compressed by all sorts of variables, most obviously the size and stance of the batter.

Sometimes a strike zone is simply as big as the batter, or umpire, make it. And sometimes the pitcher is able to "sell" a pitch to both of them by putting the ball securely in the zone in the early innings, and gradually pushing it beyond the fringe. Once you prove to the umpire and the hitter that you can throw strikes, you can start expanding the strike zone a little because they are used to seeing strikes.

"That which you do not know, the doing will quickly teach you."
-- Lao Tzu


KEEP THROWING FASTBALLS

Keep throwing fastballs. If you feel the hitters are catching up, change speeds using a changeup or a curveball. Just when they’ve got your fastball timed, throw an off-speed pitch and it will throw off the hitter’s timing.

One example of knowing when a hitter’s got you timed: when they foul your fastball straight back. What to do? Change speeds.

THOUGHTS ON THE FASTBALL  

  • The pitch most thrown in major-league baseball is the fastball.
    • More outs are recordeded every game on the fastball than any other single pitch
    • It is the basic pitch
    • Every other pitch is a variation
  • Every pitcher, whether a knuckleball pitcher or a fastball pitcher, throws a fastball, yet not every pitcher throws a knuckleball, a slider, or even a curveball. Therefore, the fastball is the most important pitch.
    • If he’s a fastball pitcher, he needs the fastball to get most of his outs.
    • If he’s a breaking-ball pitcher, he needs a fastball to offset his breaking-balls.
  • More than any other pitch, the fastball must be worked on if the pitcher is to learn to throw his fastball harder than he imagined he could.
    • It must be worked constantly so that he is able to throw it so that it does not merely approach the plate in a straight line, but at the last second, takes an additional rise, dip, or tail.
  • A good fastball is the best pitch in baseball, and it needs a well-developed motion
    • A motion that will give the pitcher the ability to synchronize his arm speed with his body’s forward momentum.

CHANGE UP

Once known as the Change of Pace. This pitch is designed to throw the hitter’s timing off.

As someone once said, there are as many changeups as there are pitchers. And that is true. However, if you don’t have a preference, try holding the ball the way you hold a two seam fastball, allow your ring finger to come up on the side of the ball on one side, while bringing your thumb up to the other side. The next thing to do is to tuck the ball deeper in your hand than you do when you are throwing a fastball.

Finally, and this is important, lift your index and middle finger off the ball. At the same time, tuck the ball deeper in your hand than you do a fastball. Tucking the ball back in your hand will cause you to hold onto the ball a bit longer,

Remember, there are many ways to throw the ChangeUp. In fact, it is said that there are as many ChangeUp’s as there are pitchers. This is one version. It may or may not be for you. But if you try it and it works for you, then it just might be your pitch. (This version recommended by Mel Stottlemyre)

 

Your Change Up is your Most Effective Weapon

  • Your changup is your most effective weapon against hitters.

    • It must be 10-12 mph slower than your fastball

      • Hitters key on arm speed.

    • Show them fastball arm speed and they will swing at a fastball.

      • Always think: I am throwing a fastball.

    • Your grip will do 100% of the job of slowing down the ball.

    • Throw it hard and down the middle of the plate.

      • If it is off the plate, hitters won’t swing. You want them to swing.

    • A straight change is excellent, as long as the ball spins and looks like a fastball.

  • Repeat: Arm speed fools hitters.

    • Throw your change 10-20% during a game

      • Tom Glavin and Greg Maddox throw it up to 40% during a game

  • Repeat: Arm speed fools the hitters.

    • Always think: I am throwing a fastball.

"Hitting it about timing. Good pitching upsets a hitters timing."

—Warren Spahn

top of page


NOLAN RYAN ON PITCHING INSIDE

“Throwing inside to a hitter is at the heart of aggressive pitching. You cannot let the fear of hitting—or hurting—the hitter deter you from coming in with a fastball. Of course, it is essential to have confidence in your control and in your ability to throw inside. But don’t let your concern over hitting somebody and putting him on base take away from your aggressiveness. It you teach a hitter that you’ll throw inside—if he knows that—then his whole approach to facing you is quite different”.

—Nolan Ryan

Nolan Ryan’s Pitcher’s Bible

top of page

 

Home Plate  •  Scout's Page  •  Pitchers  •  Pitching Tips  •  College Links  •  Recommended Reading  •  Curiosities  • About Us  •  Links  •  Pictures

   copyright © PitchingAce.com - 2005

   Web site Designed and Maintained by ClydeSight Productions Visit ClydeSight Productions Logo